![]() ![]() ![]() Steve Haske of GameZone regarded it as the "most abysmal" racing game in 2011. On X-Play 's March 2004 "Games You Should Never Buy" segment, co-host Morgan Webb described Big Rigs as "the worst game ever made" and refused to score it, as the program's rating system did not allow for a zero score. Big Rigs has been cited as one of the worst video games of all time by GameSpot (2004), PC Gamer (20), Kotaku (20), Computer and Video Games (2013), Hardcore Gamer (2014), The Guardian (2015), and GamesRadar+ (2017). The game also stood as the all-time worst game on GameRankings. Based on five critic reviews, the site calculated a weighted average rating of 8/100, its lowest ever. The trophy presented to the player upon completing a raceīig Rigs: Over the Road Racing received "overwhelming dislike", according to the review aggregator website Metacritic. Titov later offered to replace the game with any Activision Value title for buyers sending him their game copy, sales receipt, and registration card, which twenty people did. The game was released on November 20, 2003, for Windows and distributed exclusively through Wal-Mart stores. He stated that publisher GameMill Publishing initially sought to release one racing game stock keeping unit but later decided to split it in two- Big Rigs and Midnight Race Club-and shipped Big Rigs in what Titov believed was a pre-alpha state. Although Titov is credited as the producer and co-programmer of the game, he claimed that he had neither had much input on the development, nor the possibility to halt the game's release. According to him, Big Rigs was developed by a team in Ukraine. Sergey Titov, the chief executive officer of TS Group Entertainment, licensed his Eternity game engine to Stellar Stone in exchange for a "large chunk of the company". ![]() The development of Big Rigs: Over the Road Racing was commissioned by Stellar Stone, a company based in Santa Monica, California, and founded in late 2000 that outsourced game development to Eastern European countries like Russia. Completing a race rewards the player with a trophy bearing the phrase "You're winner !". Off-roading bears no traction penalty, hills can be ascended and descended without affecting the truck's speed, and traversal is possible in the void outside the game map. The player's truck can pass through the opponent and all objects placed on the route due to a lack of collision detection. There is no time limit to complete a race, and the opponent does not move. Driving in reverse allows the truck to accelerate indefinitely, while releasing the associated key will instantly halt it. Once selected, the player navigates their truck through checkpoints using the arrow keys. The player chooses from four playable semi-trailer trucks ("big rigs") and five truck routes, although selecting the fourth route will cause the game to crash. Although the game's packaging states the objective as racing over US truck routes to be the first to deliver cargo and avoid arrest by the police, the game features no law enforcement. Gameplay A big rig climbing a steep mountainīig Rigs: Over the Road Racing is a racing video game. Due to a multitude of bugs and lack of proper gameplay, Big Rigs was critically panned, became the worst-rated game on review aggregator websites Metacritic and GameRankings, and has frequently been cited as one of the worst video games of all time by gaming publications. Stellar Stone, based in California, outsourced the game's development to Ukraine, and the game was released in an unfinished state on November 20, 2003. The player controls a semi-trailer truck (a "big rig") and races a stationary opponent through checkpoints on US truck routes. Big Rigs: Over the Road Racing is a 2003 racing video game developed by Stellar Stone and published by GameMill Publishing. ![]()
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